NetMirror.apk
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package W0;
import O0.j;
/* JADX INFO: loaded from: classes.dex */
public final class a {
/* JADX INFO: renamed from: a, reason: collision with root package name */
public static final a f2680a = new a();
private a() {
}
public static final float a(I0.h hVar, I0.g gVar, j jVar) {
D2.h.f(hVar, "rotationOptions");
D2.h.f(jVar, "encodedImage");
if (!j.u0(jVar)) {
throw new IllegalStateException("Check failed.");
}
if (gVar == null || gVar.f422b <= 0 || gVar.f421a <= 0 || jVar.h() == 0 || jVar.d() == 0) {
return 1.0f;
}
int iD = f2680a.d(hVar, jVar);
boolean z3 = iD == 90 || iD == 270;
int iD2 = z3 ? jVar.d() : jVar.h();
int iH = z3 ? jVar.h() : jVar.d();
float f3 = gVar.f421a / iD2;
float f4 = gVar.f422b / iH;
float fB = H2.d.b(f3, f4);
Y.a.D("DownsampleUtil", "Downsample - Specified size: %dx%d, image size: %dx%d ratio: %.1f x %.1f, ratio: %.3f", Integer.valueOf(gVar.f421a), Integer.valueOf(gVar.f422b), Integer.valueOf(iD2), Integer.valueOf(iH), Float.valueOf(f3), Float.valueOf(f4), Float.valueOf(fB));
return fB;
}
public static final int b(I0.h hVar, I0.g gVar, j jVar, int i3) {
D2.h.f(hVar, "rotationOptions");
D2.h.f(jVar, "encodedImage");
if (!j.u0(jVar)) {
return 1;
}
float fA = a(hVar, gVar, jVar);
int iF = jVar.D() == D0.b.f135b ? f(fA) : e(fA);
int iMax = Math.max(jVar.d(), jVar.h());
float f3 = gVar != null ? gVar.f423c : i3;
while (iMax / iF > f3) {
iF = jVar.D() == D0.b.f135b ? iF * 2 : iF + 1;
}
return iF;
}
public static final int c(j jVar, int i3, int i4) {
D2.h.f(jVar, "encodedImage");
int iA0 = jVar.a0();
while ((((jVar.h() * jVar.d()) * i3) / iA0) / iA0 > i4) {
iA0 *= 2;
}
return iA0;
}
private final int d(I0.h hVar, j jVar) {
if (!hVar.j()) {
return 0;
}
int iN = jVar.N();
if (iN == 0 || iN == 90 || iN == 180 || iN == 270) {
return iN;
}
throw new IllegalStateException("Check failed.");
}
public static final int e(float f3) {
if (f3 > 0.6666667f) {
return 1;
}
int i3 = 2;
while (true) {
double d4 = i3;
if ((1.0d / d4) + ((1.0d / (Math.pow(d4, 2.0d) - d4)) * ((double) 0.33333334f)) <= f3) {
return i3 - 1;
}
i3++;
}
}
public static final int f(float f3) {
if (f3 > 0.6666667f) {
return 1;
}
int i3 = 2;
while (true) {
int i4 = i3 * 2;
double d4 = 1.0d / ((double) i4);
if (d4 + (((double) 0.33333334f) * d4) <= f3) {
return i3;
}
i3 = i4;
}
}
}
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