package dev.virel.obf;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.class_243;
@Environment(EnvType.CLIENT)
public final class IiiIi {
// $FF: synthetic field
private static float IIl1ii;
// $FF: synthetic field
private static boolean I1ll1l;
// $FF: synthetic field
public static final int liiI1l = 175;
// $FF: synthetic field
private static I1III 1II1i;
// $FF: synthetic field
private static boolean iil1I;
// $FF: synthetic field
public static final int liI1l = 150;
// $FF: synthetic field
private static int lIIill = -1;
// $FF: synthetic field
private static boolean lIl1ii;
// $FF: synthetic field
private static float IIi = Float.NaN;
// $FF: synthetic field
private static float 1lli;
// $FF: synthetic field
public static final int iIll1I = 50;
// $FF: synthetic field
private static int i1l11I;
// $FF: synthetic field
private static boolean IiIlii;
// $FF: synthetic field
private static double l1lli1;
// $FF: synthetic field
private static final int l1llli = 3;
// $FF: synthetic field
private static int liiIil;
// $FF: synthetic field
private static float iI1i1i = Float.NaN;
// $FF: synthetic field
private static boolean 1l1II;
// $FF: synthetic field
private static Il1i 11;
// $FF: synthetic field
private static float IliI1;
// $FF: synthetic field
private static float 1iIIll;
// $FF: synthetic field
private static int 1IIl1l = Integer.MIN_VALUE;
// $FF: synthetic field
private static float 1iI11 = Float.NaN;
// $FF: synthetic field
private static double I1iil;
// $FF: synthetic field
private static int lI1lI = -1;
// $FF: synthetic field
private static boolean IlIIIi;
// $FF: synthetic field
private static float 1iIl1i;
// $FF: synthetic field
private static int 1iilI1 = 0;
// $FF: synthetic field
private static boolean Ii1Ii1;
// $FF: synthetic field
private static boolean Ii1i11;
// $FF: synthetic field
private static boolean Ili1;
// $FF: synthetic field
private static float I11l1;
// $FF: synthetic field
private static boolean Iillll;
// $FF: synthetic field
public static final int i1I1iI = 250;
// $FF: synthetic field
private static float IIi1 = Float.NaN;
// $FF: synthetic field
private static int lillIl = Integer.MIN_VALUE;
// $FF: synthetic field
private static int iiii = Integer.MIN_VALUE;
// $FF: synthetic field
private static float 1IlIi1;
// $FF: synthetic field
private static final double III11i = 0.1;
// $FF: synthetic field
private static float iI11i1;
// $FF: synthetic field
private static boolean Iii111;
// $FF: synthetic field
private static final Il1i l1III = () -> true;
// $FF: synthetic field
private static float ilIIIi;
// $FF: synthetic field
private static float iI1IIl;
// $FF: synthetic field
private static class_243 I1liIi;
// $FF: synthetic field
private static int Iiill1 = Integer.MIN_VALUE;
// $FF: synthetic field
private static double l1lil;
// $FF: synthetic field
private static float IlIl1l;
// $FF: synthetic field
public static final int iIlII = 400;
// $FF: synthetic field
private static boolean II1li1;
// $FF: synthetic field
private static float 1iillI;
// $FF: synthetic field
private static int I1III1 = Integer.MIN_VALUE;
// $FF: synthetic field
private static boolean li11il;
// $FF: synthetic field
private static boolean Illil;
// $FF: synthetic field
private static float 11I;
// $FF: synthetic field
private static float lii1lI;
// $FF: synthetic field
private static Object i11iII;
// $FF: synthetic field
public static final int 1I1Il = 100;
// $FF: synthetic field
private static float 1lllI;
// $FF: synthetic field
public static final int i11li = 200;
// $FF: synthetic field
private static boolean 1Ill1I;
// $FF: synthetic field
public static final int i1iiII = 300;
// $FF: synthetic method
private IiiIi() {
}
}